The Super Mario Flash duology is basically the root of mario flash games and mario level editors in the first place and is one of the reasons it's so high up. Level 3 has a painful gap in which you have to use a trampoline to get over, but actually bouncing off it requires way too precise timing. Most of the game is pretty easy and pay respect to the original game, but bits of it are just poor game design. Now one problem I have with Mario Flash 2 is that the difficulty can be unforgiving. Now there's P-Switches, more level variety, more difficulty, just to name some. artstyle but it's hard to deny the improvements of this game. Super Mario Flash 2 on the other hand borrows from Super Mario World, both in artstyle and in map design. and putting it on the internet, with flairs of the 3rd game.
The original Mario Flash was taking Super Mario Bros. This game is basically in every way an improvement over the original Super Mario Flash, both in terms of the game itself, but also in terms of the Level Editor. In third place we have the successor to Super Mario Flash, titled Super Mario Flash 2. (although the world map is inspired by Super Mario Bros. It's not as good as its sequel but miles more nostalgic with excellent level editor and memorable levels with graphics mainly from the SNES version of Super Mario Bros.
Without it I don't think there would be any mario flash games, and it was also the one game that got me hooked up with mario in the first place as back when I only had a computer and played lots of flash games, I oonce stumbled across this and it was the beggining of my love for mario. You could pick a theme for the main level, a theme for the bonus. It let you not only create levels, but there was so much customization. Super Mario Flash was the original Mario Maker, and it was seriously ahead of its time.
Overall, this main game is good, but it couldn't on its own have brought Super Mario Flash at 4th place. Similarly, to Mario Forever Flash, the artstyle is based around the SNES port of Super Mario Bros in the levels, but there's also a map which borrows from Super Mario Bros. You play as Mario or Luigi as you traverse across an island to beat ten levels, and it's fun. The main game of Super Mario Flash is good enough. From the artstyle, to the gameplay, to the level editor. I remember being a kid and randomly stumbling on this game, not knowing anything about Mario, and I fell in love with it. Super Mario Flash was for most of us, the first Mario game we ever played. Nintendo should really hire the guy who made this, and I'll miss it so badly. Since I discovered THAT before Super Mario 64 and Sunshine themselves (back when I was 7) on a Mario Flash games website, I would probably have hated them back then for unknown reasons (probably because I would have felt like that Flash game would be overshadowed by them in comparison or maybe that was because I was being an uncultured swine back then). I mean the story is awesome for a mario game. After all this game is kinda like a 2D version of Super Mario 64 but much better. This game even has its own hub world, Peach's Castle from Super Mario 64. Despite being 2D it's anything but linear as you can pretty much complete the levels in any order you want and the levels themselves aren't linear either. It's mostly like a mix between Super Mario 64 (in terms of levels) and Super Mario Sunshine (in terms of FLUDD) and a bit of Super Mario Galaxy inspired things as well such as the excellent story, with the sprites and graphics of Yoshi's Island, Mario & Luigi: Superstar Saga and Super Princess Peach and it's 2D. It's almost as if it is a Nintendo game considering how much quality that was put into this game.
#OLD SUPER MARIO BROS FLASH FOR FREE#
The fact that it's a flash game and for free on the internet to play and yet it's so well done is just excellent. It's quite obvious that Super Mario 63 would top this list considering how impressive this game is. In a nutshell it's kind of like Super Mario 64, but in 2D, but so much better. But the gameplay, and the game itself is what really makes it shine. It could hold a candle to games like Super Paper Mario in terms of how dark it is. But then he reveals his grand plan, to summor a meteor that will destroy the entire world, with the exception of his own Castle.
Where to begin with this masterpiece? Why not start with the story? At first, Bowser's just trying to ruin it for Mario, stealing all 64 Shine Sprites. This is one of the best games of all time, and you wouldn't think a gam with as much content as Super Mario 63 isn't just fan-made, but a completely free game. Koopa's Revenge 2, a game I've not nothing but great things to say about, pales in comparison to Super Mario 63. If Koopa's Revenge 2 is the Super Mario Flash of Mario Flash, then Super Mario 63 is the Super Mario 64 of Mario Flash games.